Death is coming

The closer death creeps up upon me the less I am able to understand the reasons for life or living.

Yes I have experienced a close family member dying and unlike television it takes decades to handle such a thing. To think I am going to put my family through such a thing when I finally leave is more horrific to me than the thought of death itself.

My life was and is still a learning experience but when all said and done what am I to do with all this accumulated learning over my lifetime if I just die. There is no logic or reason to this.

Long ago I became aware that the God story that is sold to the majority is just a nice story to give mankind with a message of a basic layout of how nice life could be if everyone followed these ideas. Not many in life do and if one thinks about it the good and evil structures actually depend on each other. The good that can be experienced in life is only understood as good when there is it's opposite to compare it to. This is not rocket science only common sense in reality. I am not saying we need to experience bad but understanding in it is needed to appreciate the great things many of us can have in our lives. From birth to death there are many ways mankind helps his fellow man. How many ways can you help?


Saturday, December 18, 2010

Apple To Utilize The "Fun Theory"

By Lee Clark


We have often heard about the saying, "Learn to like your work, and you will never have to work again." Makes a lot of sense, doesn't it? If you just adore what you are doing, then exactly what seems to be a boring career could become play, by just making it more fun. The problem is, several jobs and the things that all of us do in real life just isn't entertaining so some simple thoughts setting wouldn't have the desired effect. But now, Volkswagen is utilizing a philosophy as outdated as time and taking it to an entirely new stage. And it looks like other companies tend to be catching on.

It's called the "fun theory" plus some experiments have been done to verify this business philosophy, so easy, that even a 5 yr old can relate with. And it's so down to earth; it's very incredible that it has not been fully utilized, not up to now. The idea is to make monotonous tasks, activities or even products fun and it will change people's attitude toward it.

One experiment done was to install digital cello sounds at the stairs of the sub-way besides an escalator. When someone steps on the flight associated with stairs, they can hear piano notes, and almost immediately people got interested. Before the particular experiment, there were approximately 10% - 12% of commuters selecting the escalator though only one day of the test, practically more than half of commuters wished to walk on the piano stairs. It means that when we put enjoyable into something, people's attitudes are changed for the better.

In the electronic digital and communication industry, there is hardly time for fun and jokes. Each company competing for the top area, executive making daily selections that could cost a company huge amounts of money, but product designers make it a point to put 'fun' in their products and also gadget. Ever wondered why RIM called their new pc tablet the Blackberry PlayBook? See, now you are receiving the idea, don't you?

And Apple and other sectors related to Apple are going to follow this route of fun. Some people obtain iPhone insurance because it will cover their particular smartphone from theft, reduction and even accidental damages, plus they know it's beneficial. But would putting some form of fun directly into getting some thing already essential such as insurance for iPhone increase people's attention and sales even further?

Apple is likely to join the 'fun theory' mania as well, no doubt. So don't be blown away the next gen of Apple products, iPhone insurance, iPhone case, iPhone apps and themes etc. will have a hint of making you feel you are a child once again.




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